![]() ![]() RTCW had a whole other team (Nerve) to do their MP.Īnother reason for the separation are the game modules often being in QVM instead for the MP to make modding friendlier and enforcing purity checks so the correct game/mod is played across servers and there's less potential security issues. ![]() It also meant they could open the MP part out to modders, while keeping their SP stuff and secrets (like Icarus for a good decade) under wraps. When Elite Force did that first it's due to conflicting traps (internal functions called across separate modules), code efficiency (no big chunk of compiled SP script interpreters loaded and no useless bink decoding) and separate project management (Eric Biessman took care of the MP part).
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